AI Insights · Timothy · April 2022
Top 5 2D Realistic Games Performance in Netherlands Q1 2022
An overview of the performance of the top 5 2D realistic games on a unified platform in the Netherlands during the first quarter of 2022, based on data from Sensor Tower.
The first quarter of 2022 saw interesting trends for the top 5 2D realistic games in the Netherlands on a unified platform. This analysis covers weekly downloads, revenue, and active users for these games, based on data from Sensor Tower.
Governor of Poker 3 - Online experienced a steady revenue trend, starting at approximately $56K in the last week of December and fluctuating around $38K to $52K throughout the quarter. Weekly downloads peaked at 2.2K in early January but saw a decline to around 960 by the end of March. Active users showed a slight decline from 25.7K at the beginning of the quarter to approximately 21.5K by the end of March.
June’s Journey: Hidden Objects had a notable revenue peak of around $61K in late January, with fluctuations ranging between $25K and $44K in subsequent weeks. Downloads varied, peaking at around 3.3K in mid-February and stabilizing to approximately 2.2K by the end of March. Active users remained relatively stable, averaging around 55K to 63K throughout the quarter.
Evony saw consistent revenue trends, with figures ranging from $30K to $40K throughout the quarter. Downloads peaked at about 10.2K in the last week of March, showing a significant increase from the start of the quarter. Active users also saw growth, starting at around 18.7K and reaching approximately 31.5K by the end of March.
Guns of Glory: Lost Island had revenue fluctuations, with a peak of approximately $36K in mid-January and a decrease to around $21K by the end of March. Downloads were relatively low, peaking at around 800 in early January and dropping to about 300-500 towards the end of the quarter. Active users showed a slight decline from 3.9K in early January to around 3.1K by the end of March.
Rise of Castles: Fire and War maintained a steady revenue trend, with figures ranging from $22K to $32K throughout the quarter. Downloads saw a decline from around 2K in late December to approximately 800 by the end of March. Active users remained relatively stable, fluctuating around 12.6K to 15.8K during the quarter.
For more detailed insights and data, visit Sensor Tower.